Leipzig, Saxony, Germany

B. Avianto

Research Software Engineer

Digital Media Systems · Networked Audio

Profile

Research software engineer working at the intersection of digital media systems, networked communication, and human-computer interaction.

More than 15 years of experience designing and implementing complex software systems, with a focus on real-time interaction, multimedia communication, and performance-critical applications. Work spans academic research, enterprise software engineering, and user experience architecture.

Current work explores distributed media systems and low-latency audiovisual communication environments that enable collaborative interaction across distance. The focus is on building robust prototypes, evaluating performance characteristics, and translating research ideas into functional software systems.

Combines systems engineering, software architecture, and interaction design to develop tools for communication, creative collaboration, and distributed media production.

Technical Skills

Programming

  • C++
  • JavaScript / TypeScript
  • C#
  • Python
  • Bash / shell scripting

Frameworks & Technologies

  • Qt
  • WebRTC
  • HTML5 / CSS3
  • SASS / SCSS
  • Component-based UI systems

Audio & Media Systems

  • JACK
  • PortAudio
  • Opus
  • Real-time audio streaming
  • Digital signal processing fundamentals

Systems & Platforms

  • Linux development environments
  • Raspberry Pi / embedded Linux
  • Performance profiling & optimization
  • Networked application architectures

Web & Interface

  • Front-end application architecture
  • UI component design systems
  • Interaction design for complex apps
  • Responsive & high-performance web

Research Focus

  • Real-time AV communication
  • Low-latency networked media
  • Distributed collaboration
  • Interactive multimedia systems
  • HCI for complex systems

Experience

March 2025 – Present

Overlapped with the Hexagon/EcoSys role through November 2025.

Research Fellow

Hochschule Anhalt · Köthen, Germany

Conduct applied research on real-time audiovisual communication systems for collaborative interaction across distributed environments. Design and implement prototype systems exploring low-latency media streaming and networked performance environments.

  • Designing software architectures for experimental media systems
  • Implementing performance-critical components in C++ and related technologies
  • Developing user interfaces and interaction workflows for research prototypes
  • Evaluating system performance under real-world network conditions
  • Collaborating with interdisciplinary research teams on digital media systems
July 2017 – November 2025

Overlapped with the Research Fellow role from March 2025 onward.

Senior Software Developer

Hexagon Asset Lifecycle Intelligence (EcoSys) · New York, United States

Developed large-scale enterprise SaaS applications with emphasis on front-end architecture, usability, and system performance.

  • Establishing front-end engineering standards across multiple product teams
  • Designing scalable UI architectures for complex enterprise software
  • Improving development efficiency through component-driven design
  • Delivering high-performance web interfaces for enterprise applications
  • Collaborating with product, engineering, and UX teams across global offices

Key Outcomes

  • Improved development efficiency by approximately 30%
  • Reduced feature implementation time by approximately 25%
  • Contributed to long-term architectural direction of the platform UI
December 2014 – July 2017

Front-End & UX Software Engineer

EcoSys · New York, United States

Led major user interface modernization efforts for enterprise project controls software.

  • Designing and implementing modern UI architecture
  • Leading front-end engineering for a large enterprise platform
  • Developing responsive interfaces using HTML5, CSS3, and JavaScript
  • Integrating UX research into engineering workflows
  • Contributing to the development of a mobile companion application
January 2009 – December 2014

Web UI Designer & Developer

Research Foundation of the City University of New York · New York, United States

Developed internal web applications supporting research administration and academic program management.

  • Designing and implementing internal web systems
  • Developing applications using C#, ASP.NET MVC, and JavaScript
  • Creating systems for appointment tracking, salary distribution, and timesheet management
  • Maintaining institutional websites and digital publications
  • Applying usability and design principles to internal research tools

Education

Master of Science — Digital Media

Universität zu Lübeck

Focus on digital media systems, interactive technologies, and computational approaches to multimedia environments.

Bachelor — Architecture

Institut Teknologi Bandung (ITB)

Education in spatial design, systems thinking, and design methodology.

Languages

Indonesian Native
English Native / Bilingual
German Elementary

Areas of Interest

Networked music performance Distributed creative collaboration Real-time communication technologies Human-computer interaction in media systems Research software engineering